| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1190
|
Posted - 2013.11.26 11:59:00 -
[1] - Quote
There is a measurable contingent of older players (read: bittervets) who very specifically want the game to not evolve.
I can understand their sentiments a bit, but to think that EVE Online should go another 10 years being pretty much exactly what we have.. I don't see the game lasting 10 more years in that kind of a state. |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1204
|
Posted - 2013.11.27 04:38:00 -
[2] - Quote
You're all doing it very wrong. Here's how you reply correctly.
Delt0r Garsk wrote:Please no compulsory WiS. I want to fly space ships, not dress up.
CCP tried compulsory WiS during Incarna and it went very badly for them. I'm pretty sure they've learned their lesson and won't try to force anyone to use WiS again - or any of its features when they do arrive. |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1209
|
Posted - 2013.11.27 12:26:00 -
[3] - Quote
Tragot Gomndor wrote:Delete all WiS content, make the client smaller, its already half as big as WoW. Pre-Trinity eve was better and smaller.
Are you going to personally compensate everyone for the fair market ISK value of their current avatar items? You know, things like my "Buy $300 worth of plex and get a bonus Silvershore" coat or all the stuff from the Collector's Edition or all the other rare-ish bonus items they've released?
No?
What about the christmas present items?
No again?
I didn't think so.
Hush. People are trying to be productive in this thread. |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1244
|
Posted - 2013.11.29 02:31:00 -
[4] - Quote
Kabaos wrote:I have already read, I need on my a topic answers.
Well aren't you a pretty princess.
CCP has spoken with regards to Incarna. If you want better answers, re-watch "CCP Presents!" from FanFest 2013. Hilmar himself says that The Door is staying closed for the forseeable future.
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Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1255
|
Posted - 2013.11.29 21:40:00 -
[5] - Quote
Scatim Helicon wrote:The problem was that Greed Is Good and subsequent events made it clear that Incarna-era WiS was not intended as a platform for meaningful gameplay and immersion, but as a catwalk environment for players to show off their NeX Store purchases and nothing more.
I'm a model, you know what I mean, and I do my little turn on the catwalk.
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Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1263
|
Posted - 2013.12.01 18:52:00 -
[6] - Quote
I was pretty irritated myself that after all the walking around on a Gallente promenade, after the modular shops and the interesting minigames that could be wagered on with ISK, we ended up with just one room and a locked-shut door.
Seriously, what's with that? |

Alvatore DiMarco
Capricious Endeavours Ltd
1778
|
Posted - 2014.01.21 01:55:00 -
[7] - Quote
Delt0r Garsk wrote:Burning Bob wrote: .... Ship spinning is boring and pacing in a room isn't any better. I want a better distraction than neurotically checking things or tabing out. I just want them to finish what they started. Let us go to bars or casinos or what ever. Let us talk to the dust bunnies in person. Give us a distraction from pacing or spinning...
If your spending a lots of time spinning ships and just generally logged in doing nothing but waiting for skill ques. Your doing it wrong.
It can safely be said that there are times when it is disadvantageous - or even forbidden by corp/alliance policy - to undock rather than stay in a station.
I don't know what those times are since I don't ever do that, but I've heard rumors and stories. |

Alvatore DiMarco
Capricious Endeavours Ltd
2348
|
Posted - 2014.07.29 20:47:00 -
[8] - Quote
Ray Kyonhe wrote:Legion and Dust are least suitable addition to Eve's universe I could imagine. I don't want even think about them, not to actually play it. A BF\COD-like brainless shooter has nothing to do with Eve which based on planning and decision making. It's like some alien parasite on its body.
Except that CCP's design goal for DUST/Legion isn't to have "some brainless shooter". They want to make an FPS that requires thought and planning go into your character development because every choice you make matters - something that those other FPS games don't have.
Whether that goal can be achieved, however, is beyond the scope of my reply. |
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